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The Art of Game Design: A Book of Lenses, Third Edition 3rd Edition
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Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.
- ISBN-101138632058
- ISBN-13978-1138632059
- Edition3rd
- PublisherA K Peters/CRC Press
- Publication dateAugust 27, 2019
- LanguageEnglish
- Dimensions7.8 x 1.1 x 11.02 inches
- Print length652 pages
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About the Author
Jesse Schell is professor of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.
Product details
- Publisher : A K Peters/CRC Press; 3rd edition (August 27, 2019)
- Language : English
- Paperback : 652 pages
- ISBN-10 : 1138632058
- ISBN-13 : 978-1138632059
- Item Weight : 3.28 pounds
- Dimensions : 7.8 x 1.1 x 11.02 inches
- Best Sellers Rank: #42,494 in Books (See Top 100 in Books)
- Customer Reviews:
About the author
Jesse Schell is the author of the critically acclaimed book "The Art of Game Design: A Book of Lenses," published in 2008. The book captured Game Developer Magazine's coveted "Front Line Award" in 2008. In 2014, he released the second edition of this book. In 2019 the tenth anniversary and third edition of the book was released.
Jesse is also the founder and CEO of Schell Games. Since starting Schell Games in 2002, Jesse has grown it into the largest and most successful game development company in Pennsylvania. Under his leadership, Schell Games has produced an amazing array of innovative, transformational and award-winning entertainment experiences, including the Disney Fairies MMO, Pixie Hollow, Toy Story Mania TV Game and some of the most popular interactive theme park attractions in the world.
Jesse also holds a faculty position as Distinguished Professor at the Entertainment Technology Center (ETC) of Carnegie Mellon University. Since 2006, Professor Schell has taught the Building Virtual Worlds class, created by ETC Co-Founder and "The Last Lecture" author, Randy Pausch.
Prior to starting Schell Games, Jesse was the Creative Director of the Disney Imagineering Virtual Reality Studio, where he worked and played for seven years as a designer, programmer, and manager on numerous projects for Disney theme parks and DisneyQuest.
He is perhaps most celebrated for his design of Disney's Toontown Online, the first massively multiplayer game for kids. Toontown Online won several awards, including the following:
Computer Gaming World - "2003 MMORPG Game of the Year"
Webby Awards - "2003 People's Voice Award, Kids Category"
Parents' Choice Foundation - "2003 Silver Honor"
Children's Software Review - "2003 All Star Software Award"
WiredKids - "2005 Safe Gaming Award"
2005 Webby Awards - "Webby Worthy Selection Award"
In addition to his award-winning work at The Walt Disney Company, Jesse has achieved numerous accomplishments, including the following:
+ KAPi Pioneer Award in 2019
+ Pioneer in Immersive Reality Award in 2018
+ Pittsburgh Technology Council Tech50 CEO of the Year in 2016
+ Pittsburgh Technology Council 2016 CREATE Selection- Creators of the Year
+ Selected as Pittsburgh Business Times Most Admired CEOs in 2016
+ Named a Smart 50 business leader in 2014
+ Selected as Ernst & Young Entrepreneur Of The Year 2009 Finalist for Upstate NY, Western Pennsylvania, and West Virginia region
+ Named one of the world's Top 100 Young Innovators by MIT's Technology Review (2004)
+ Served as Director and Chairman of the International Game Developers Association (2003-2005)
+ Lead designer of "2001 Thea Award" winner, Pirates of the Caribbean: Battle of the Buccaneer Gold, a virtual reality attraction within Disney's theme park
+ Cut his technical teeth as a Software Engineer for IBM and Bell Communications Research
+ Earned a Master's Degree in Information Networking from Carnegie Mellon University
+ Earned a Bachelor's Degree in Computer Science from Rensselaer Polytechnic Institute (RPI)
To learn more about Jesse, visit his website at http://www.jesseschell.com.
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I highly reccomend it for any aspiring game designer, as well as those deeply interested in game development
Top reviews from other countries
Go in peace, this book is worth the investment of time and money